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・ Cabañas Department
・ Cabañas Raras
・ Cabañas, Copán
・ Cabañas, Cuba
・ Cabañas, La Paz
・ Cabañas, Zacapa
・ Cabañeros National Park
・ Cabañes de Esgueva
・ Cabañuelas
・ Cabbacott
・ Cabbage
・ Cabbage (disambiguation)
・ Cabbage (folk song)
・ Cabbage (Gaelic Storm album)
・ Cabbage (Super Junky Monkey album)
Cabbage (video game)
・ Cabbage Alley
・ Cabbage looper
・ Cabbage moth
・ Cabbage palm
・ Cabbage patch
・ Cabbage patch dance
・ Cabbage Patch Kids
・ Cabbage Patch riots
・ Cabbage roll
・ Cabbage soup
・ Cabbage soup (disambiguation)
・ Cabbage soup diet
・ Cabbage tree
・ Cabbage Tree Island


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Cabbage (video game) : ウィキペディア英語版
Cabbage (video game)

''Cabbage'' is a canceled breeding simulator video game that was planned for release on the 64DD, an expansion of the Nintendo 64 console, in the late 1990s. Produced by a team of Nintendo's "biggest talents,"〔 consisting of Shigesato Itoi and Tsunekazu Ishihara, known for creating the ''Mother'' series and ''Pokémon'' series respectively, as well as Shigeru Miyamoto, creator of ''Mario'', ''Zelda'' and various other Nintendo staples, ''Cabbage'' fell off the radar in early 2000, but has influenced later Nintendo games such as ''Animal Crossing'' and ''Nintendogs''.
==Development==
''Cabbage'' was announced in 1997 as a game in which the player was able to raise, feed and carry around a "Cabbage". The game would make use of the 64DD's internal clock to keep the Cabbage and its virtual world running while the console is turned off. Furthermore, the game was supposed to allow Game Boy connectivity, where the Cabbage-character could be transferred to a Game Boy and be transported to other 64DD consoles. Lastly, there were plans to release extra content on discs for a very low price, which would alter the game and cause the Cabbage to develop in a different way. These ideas might have been a response to the "virtual pet craze" at the time and have been compared to Tamagotchi.
In a 1997 interview with ''64Dream'', Miyamoto stated that HAL Laboratory's Satoru Iwata joined the project. Miyamoto said that because of this, "the tools () using to make ''Cabbage'' are drastically modernizing. Making those tools is the most laborious part. So it looks like that part’s finishing up." Furthermore, Miyamoto said that they were working on the project without supervision of then-Nintendo president Hiroshi Yamauchi.
''Cabbage'' was the working title of the game, though it appeared to be "strangely popular." It was something Miyamoto "randomly blurted out" at some point during development, but he was fine with sticking to it, as there weren't any other names on the board.〔 ''Kotaku'' noted the odd name, describing it as "sound() like something a kid would normally ''avoid''."〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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